

Fortunately, that means the enemies you typically need to defeat to advance the story tend to use a class you would be familiar with. This class is the most commonly one used by enemies in storylines, particularly where they involve Black Lion Knights, White Lion Knights, and even Delita’s Black Ram Knights. There is the option to equip the 108 Gems accessory to prevent Elmdor’s Bloodsuck effect, but that will be a different guide! For those who wish to replay the original PSX version when the PS5 releases with its backward compatibility, that battle will be very long drawn-out (pun intended) in a bid to pilfer all of Elmdor’s rare equipment, so the use of Holy Water will be essential against a blood-sucking vampiric lord. In the War of the Lions version of the game, the battle against Elmdor can be reduced to a quick fight. Then, when possible, stock up on some holy water to go up against Marquis Elmdor. Yes, you can use a phoenix down to attempt to insta-kill an undead! Plus, they tend to be cheaper in terms of opportunity cost against an undead. Phoenix downs are similar in effectiveness to potions in that they are also immediate and long-ranged. It is in late game when every score of poison damage is equivalent to a normal attack, and that is significant. When fighting the undead, a chemist is equally effective as a white mage! Poison effects typically come in when fighting against Cougars, but even then, the effects are still minimal. The potions have immediate effect, they can be used long distance, and the amount healed is fixed.

Not too many, of course, as Gil is scarce and you’ll want to purchase armor, robes, rods and staffs for your knights, wizards and priests soon. In early game, stock up on potions, antidotes and phoenix downs.
#FINAL FANTASY TACTICS ADVANCE GAMESHARK CODES MAX ACCURACY FULL#
It is simply a tactical faucet of the game where even the gender of a unit can affect the way you play the game the same way you would choose not to send in bombs and goblins against an army of black mages with the full series of Blizzard spells. Note that this is in no way a sexist mindset of the designers, nor is it a pandering of the gender divide. The chemist branches into the magically-inclined path of job classes, and as female units tend to have greater magic attack and faith, the chemist class is the typical path for them. But if you wish to fully explore the game and try out the chemist to its fullest, train up at least one character in this class. In mid-game, you will definitely find other classes more effective and opt to switch out of the chemist class. Although learning Cure will be cheap, its effect is still weak, MP is scarce, and timing is still essential, even in the early battles. Very essential, especially when your white mage is still a fledgling, and earning enough JP to learn the various levels of Cure and Raise will take too much time. The chemist is essential in the beginning. You’ll find yourself using Accumulation as many as 30 times before your enemy takes even one turn! If you have Ramza’s Yell skill available, focus on adding Speed to your characters instead of using Haste. Drop the enemy team down to one or two, and instead of killing them off, cast Slow and then Sleep, so that their CT gauges crawl at a snail’s pace, then cast Haste on your own characters. Plus, if you intend to launch a grind campaign with your entire equipped with Accumulation, set up one or two characters with Sleep and Slow, and preferably Haste. If the enemy is standing at the of a cliff, using Dash on him could push him into a steep drop, dealing extreme damage. Dash is inherently designed to push targets back a square. The squire class’s advantage is in its skills’ in-built factors.

The squire branches into the physically-inclined path of job classes, and male units tend to be physical attack-inclined, making them more suitable to develop their training and growth starting from the squire job class. Plus, its animation is fast compared to most of the other classes’ skills. Even if your Attack value reaches the maximum of 999, you can still execute this skill to continue earning Exp and JP. However, its Accumulation skill is beneficial for grinding. The squire is a necessity in the beginning of the game, and unfortunately, its effectiveness in combat will be overshadowed once other jobs are unlocked and you face enemies with new and more effective jobs.
